Trying out Loops.video

I’m giving another Fediverse thing a go – Loops! https://loops.video/@oivoi

I’m not really into watching short-format videos, but I do like recording them, and making all kinds of videos in general is something I enjoy, so let’s see if this will be a better for me (than Lemmy, which I haven’t gotten into at all, sorry for that). I think the videos are going to be similar to my gameplay GIFs on Bsky, so mostly just simple, low-effort recordings of my screen as I do stuff. Let’s see how this develops!

New side project

3D physics-based fingers playing soccer in a video game.

I like starting projects as excuses to learn new things, and it had been a while I had worked on a local multiplayer game, so here’s the new game: a one-button physics-based finger soccer thingy. The finger is my first ever Blender model, but it looks just fine in this low-res setting, which I really like using anyways. This also feels like a perfectly complementary project to the other one I’m working on, and I’ve already found new ways to improve on the main project while designing this.

For more GIFs on this project, you can check out my Bsky, where I’m still posting almost daily, or if you’re on the Fediverse, and would like to leave a comment or whatnot, you can head on to my Lemmy community – you’d be the first one to post, it has not been very active :–)

Now on Lemmy!

If you have a Fediverse account and would like to be kept updated on my games (or perhaps share a screenshot or whatnot!) you can head on to https://lemmy.world/c/ottoojalagames and subscribe to the community! Bsky will still be the place to see my (almost) daily gamedev videos, and I’ll try my best to keep this website, as well as my Ko-fi page, up to date, too :–)

(Almost immediately after my first post on Lemmy I got my first down-vote, proving the social media platform is at least somewhat active!)

A basketball game side project

A first person 3D basketball game

I’ve been taking a break from the main project to, of course, work on a side project :–) I’m trying to find the kind of games I’m best at making, and what feels the nicest for me to develop. As an exercise, I started this simple one-button basketball game, which has a lot of the elements I like in a game project: something simple, that I can add tons of details to, and fun physics. I’m still figuring out the details on this basketball game, but I’m planning on getting it done soon, in a week or two. I’d also love to work on new local multiplayer games, too, so perhaps after this, and the current main project, it’s time to get back designing more of those!

Otto’s Tennis game on PortMaster

Otto’s Tennis game is now live on PortMaster’s game catalogue, ready for you to download straight from your handheld console. I made this version of the game especially for these cheap little Linux handhelds – it has pixel perfect graphics and proper gamepad controls :–) Thanks Tabreturn and the rest of the PortMaster team for handling the PortMaster side of things. I’m using an older version of Godot myself, but if you’re into making your own games for these devices, and you’re a Godot 4 user, you might want to take a look at Pyral’s guide and and/or go to PortMaster’s Discord server.

Otto's Tennis game running on an Anbernic RG35XX plus
Otto’s Tennis game running on an Anbernic RG35XX plus

Testing Youtube embed

Here’s my current project’s state, originally shared with my Ko-fi supporters. I’m taking a tiny break from developing this, but it will get done and released as freeware. It’s a 10+1 button game (change stances with buttons 0 to 9 and fart with space…) where your goal is to somehow get to the floor below.

Second post!

Making some progress hacking the WordPress theme. I’m planning on having a devlog of my current video game here as well as posts of other things of intrest to me. Still have to figure out if I’d like to have a more blog like site or focus more on static pages. We’ll see!